Summary
[
UnityEngine.SerializeField
]
The flags to be used in Animancer.ManualMixerState.InitializeSynchronizedChildren(System.Boolean[])
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Manual
Mixer Transition <TMixer>
Syntax
public bool[] SynchronizeChildren { get; }
Remarks
The array can be null or empty. Any elements not in the array will be treated as true.
Value
Type | Description |
---|---|
bool[] |