Summary
Uses player input to control a
Animancer.Samples.StateMachines.Character
.- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .StateMachines - Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["WeaponsCharacterBrain"]
class Type type-node
Syntax
[AddComponentMenu(Strings.SamplesMenuPrefix + "Weapons - Weapons Character Brain")]
[AnimancerHelpUrl(typeof(WeaponsCharacterBrain))]
public class WeaponsCharacterBrain : MonoBehaviour
Remarks
Sample:
Weapons
Attributes
Type | Description |
---|---|
AddComponentMenu | |
Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|