Summary
Manages a character's health and damage received.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .StateMachines - Interfaces
- Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type-.->Interface0["IInteractable"]
click Interface0 "/animancer/api/Animancer.Samples.FineControl/IInteractable"
Type["HealthPool"]
class Type type-node
Syntax
[AddComponentMenu(Strings.SamplesMenuPrefix + "Interruptions - Health Pool")]
[AnimancerHelpUrl(typeof(HealthPool))]
public class HealthPool : MonoBehaviour, IInteractable
Remarks
Sample:
Interruptions
Attributes
| Type | Description |
|---|---|
| AddComponentMenu | |
| Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|
Events
| Name | Type | Summary |
|---|---|---|
| OnHitReceived | Action |
Methods
| Name | Value | Summary |
|---|---|---|
| Interact |
void |