Summary
[Pro-Only]
Sets an
UnityEngine.AvatarMask
to determine which bones this layer will affect.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerLayer
Syntax
public void SetMask(AvatarMask mask)
Parameters
Name | Type | Description |
---|---|---|
mask | AvatarMask |
Return Value
Type | Description |
---|---|
void |