Summary
[Pro-Only]
Sets an
UnityEngine.AvatarMask to determine which bones this layer will affect.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerLayer
Syntax
public void SetMask(AvatarMask mask)
Parameters
| Name | Type | Description |
|---|---|---|
| mask | AvatarMask |
Return Value
| Type | Description |
|---|---|
| void |