MissileRain Class

Summary

Randomly spawns missiles at a gradually increasing rate over an area.
Assembly
Weaver.dll
Namespace
Weaver.Examples
Base Types
  • MonoBehaviour
graph BT Type-->Base0["MonoBehaviour"] Type["MissileRain"] class Type type-node

Syntax

public sealed class MissileRain : MonoBehaviour

Properties

Name Value Summary
FireRate float
The base number of missiles to fire per second.
FireRateAcceleration float
The amount to increase the fire rate for each missile fired.
MissilePrefabs MissileList
The missile types to choose from each time one is fired.
MissileSpeed float
The base speed of each missile when it is fired.
MissileSpeedAcceleration float
The additional speed to give missiles for each one fired previously.
MissileSpeedAccelerationDecay float
The rate at which Weaver.Examples.MissileRain._MissileSpeedAcceleration diminishes for each missile fired.
SpawnRadius float
The range in either direction within which missiles are spawned.