Summary
The amount to increase the fire rate for each missile fired.
- Assembly
- Weaver
.dll - Namespace
- Weaver
.Examples - Containing Type
- MissileRain
Syntax
public float FireRateAcceleration { get; set; }
Value
| Type | Description |
|---|---|
| float |
public float FireRateAcceleration { get; set; }
| Type | Description |
|---|---|
| float |