ProjectileAttackTransition Class

Summary

A Animancer.ClipTransition which launches a projectile.
Assembly
PlatformerGameKit.dll
Namespace
PlatformerGameKit
Interfaces
  • ISerializationCallbackReceiver
  • ITransitionGUI
Base Types
  • ClipTransition
graph BT Type-->Base0["ClipTransition"] Type-.->Interface0["ISerializationCallbackReceiver"] Type-.->Interface1["ITransitionGUI"] Type["ProjectileAttackTransition"] class Type type-node

Syntax

[Serializable]
[EventNames(EventName)]
public class ProjectileAttackTransition : ClipTransition, ISerializationCallbackReceiver, 
    ITransitionGUI

Remarks

Documentation: Ranged Attacks

Attributes

Type Description
SerializableAttribute
EventNamesAttribute

Fields

Name Constant Value Summary
EventName Fire
static

Properties

Name Value Summary
Damage int
LaunchPoint Vector2
LaunchSpeed float
ProjectilePrefab Projectile