Summary
[Editor-Only] Displays some non-serialized details at the bottom of the Inspector.
- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
- Base Types
-
- Editor
graph BT
Type-->Base0["Editor"]
Type["HitTrigger.Editor"]
class Type type-node
Syntax
[UnityEditor.CustomEditor(typeof(HitTrigger), true)]
public class HitTrigger.Editor : Editor
Examples
https://kybernetik.com.au/inspector-gadgets/pro
would allow this to
be implemented much easier by simply placing
https://kybernetik.com.au/inspector-gadgets/docs/script-inspector/inspectable-attributes
on the properties we want to display like so:
[Inspectable]
public Transform Parent { get; private set; }
Attributes
Type | Description |
---|---|
CustomEditor |
Methods
Name | Value | Summary |
---|---|---|
OnInspectorGUI |
void |