HitTrigger.

HitTrigger.Editor Class

Summary

[Editor-Only] Displays some non-serialized details at the bottom of the Inspector.
Assembly
PlatformerGameKit.dll
Namespace
PlatformerGameKit
Base Types
  • Editor
graph BT Type-->Base0["Editor"] Type["HitTrigger.Editor"] class Type type-node

Syntax

[UnityEditor.CustomEditor(typeof(HitTrigger), true)]
public class HitTrigger.Editor : Editor

Examples

https://kybernetik.com.au/inspector-gadgets/pro would allow this to be implemented much easier by simply placing https://kybernetik.com.au/inspector-gadgets/docs/script-inspector/inspectable-attributes on the properties we want to display like so:

[Inspectable]
public Transform Parent { get; private set; }

Attributes

Type Description
CustomEditor

Methods

Name Value Summary
OnInspectorGUI() void