Summary
Sets the
PlatformerGameKit.Characters.CharacterBody2D.IsGrounded to be true momentarily so that
PlatformerGameKit.Characters.States.AirJumpState resets its jump counter.
- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
.Characters .States - Containing Type
- WallJumpState
Syntax
public override void OnEnterState()
Return Value
| Type | Description |
|---|---|
| void |