Summary
Scripts that execute character actions.
Class Types
Class | Summary |
---|---|
AdvancedAttackState | An PlatformerGameKit.Characters.States.AttackState that can perform various different attack combos. |
AirJumpState | A PlatformerGameKit.Characters.States.HoldJumpState which allows the character to jump a limited number of times in the air. |
AttackState | A PlatformerGameKit.Characters.States.CharacterState that plays an attack animation then returns to idle. |
BasicActionState | A PlatformerGameKit.Characters.States.CharacterState that plays an animation then returns to idle. |
CharacterState |
Base class for the various states a Platformer.Character can be in and actions they can perform.
|
FlinchState |
A PlatformerGameKit.Characters.States.CharacterState that plays a PlatformerGameKit.Characters.States.FlinchState.FlinchAnimation when the
PlatformerGameKit.Health.CurrentHealth changes and a PlatformerGameKit.Characters.States.FlinchState.DieAnimation when it reaches 0.
|
HoldJumpState | A PlatformerGameKit.Characters.States.JumpState which allows you to hold the button down to jump higher. |
IdleState | A PlatformerGameKit.Characters.States.CharacterState that plays an idle animation. |
IntroductionState |
A PlatformerGameKit.Characters.States.CharacterState that plays a UnityEngine.Playables.PlayableAsset (such as a
UnityEngine.Timeline.TimelineAsset )
then returns to idle.
|
JumpState | A PlatformerGameKit.Characters.States.CharacterState that plays a jump animation and applies some upwards force. |
LandState | A PlatformerGameKit.Characters.States.CharacterState that plays a landing animation. |
LocomotionState | A PlatformerGameKit.Characters.States.CharacterState that plays an idle animation. |
MobileIdleState | An PlatformerGameKit.Characters.States.IdleState that can move. |
MultiState | A PlatformerGameKit.Characters.States.CharacterState which redirects to other states. |
SideAttackState | An PlatformerGameKit.Characters.States.AttackState with separate animations for left and right. |
WallJumpState | A PlatformerGameKit.Characters.States.HoldJumpState which allows the character to jump off walls. |
WallSlideState | A PlatformerGameKit.Characters.States.CharacterState that slows the falling speed by grabbing a wall. |