WallJumpState.

CanExitState Property

Summary

Prevents PlatformerGameKit.Characters.States.LandState from being triggered by setting the PlatformerGameKit.Characters.CharacterBody2D.IsGrounded because at that point the PlatformerGameKit.Characters.States.JumpState.Animation hasn't started playing yet.

Syntax

public override bool CanExitState { get; }

Value

Type Description
bool