Summary
A
PlatformerGameKit.BehaviourTrees.LeafNode
which invokes a UnityEngine.Events.UnityEvent
.- Assembly
- PlatformerGameKit
.dll - Namespace
- PlatformerGameKit
.BehaviourTrees - Interfaces
-
- IBehaviourNode
- IPolymorphic
- Base Types
-
- Object
- LeafNode
graph BT
Type-->Base0["LeafNode"]
click Base0 "/platformer/api/PlatformerGameKit.BehaviourTrees/LeafNode"
Base0-->Base1["Object"]
Type-.->Interface0["IBehaviourNode"]
click Interface0 "/platformer/api/PlatformerGameKit.BehaviourTrees/IBehaviourNode"
Type-.->Interface1["IPolymorphic"]
Type["UnityEventNode"]
class Type type-node
Syntax
[Serializable]
public class UnityEventNode : LeafNode, IBehaviourNode, IPolymorphic
Remarks
Documentation:
Behaviour Tree Brains - Leaves
Attributes
Type | Description |
---|---|
Serializable |
Properties
Name | Value | Summary |
---|---|---|
Action | UnityEvent |
The delegate which will be invoked by
PlatformerGameKit.BehaviourTrees.UnityEventNode.Execute . |