Summary
The text used in a
UnityEditor.SerializedProperty.propertyPath to denote array elements.- Assembly
- Kybernetik
.InspectorGadgets .Editor .dll - Namespace
- InspectorGadgets
.Editor - Containing Type
- Serialization
Syntax
public const string ArrayDataSuffix
Constant Value
| Value | Type |
|---|---|
| ] | String |