Summary
The text used in a
UnityEditor.SerializedProperty.propertyPath
to denote array elements.- Assembly
- Kybernetik
.InspectorGadgets .Editor .dll - Namespace
- InspectorGadgets
.Editor - Containing Type
- Serialization
Syntax
public const string ArrayDataPrefix
Constant Value
Value | Type |
---|---|
.Array.data[ | String |