Summary
The object being inspected (
UnityEditor.Editor.target
casted to T) by the editor currently
being drawn.
- Assembly
- Kybernetik
.InspectorGadgets .Editor .dll - Namespace
- InspectorGadgets
.Editor - Containing Type
- Editor
<T>
Syntax
public static T CurrentTarget { get; }
Value
Type | Description |
---|---|
T |