Summary
If true, clicking the button will automatically call
UnityEditor.EditorUtility.SetDirty(UnityEngine.Object) after
invoking the method.
- Assembly
- Kybernetik
.InspectorGadgets .dll - Namespace
- InspectorGadgets
.Attributes - Containing Type
- ButtonAttribute
Syntax
public bool SetDirty { get; set; }
Value
| Type | Description |
|---|---|
| bool |