Summary
[Editor-Only] GUI utilities used throughout
FlexiMotion.FlexiMotionComponent.- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Editor - Base Types
-
- Object
graph BT
Type-->Base0["Object"]
Type["FMGUI"]
class Type type-node
Syntax
public class FMGUI
Remarks
This class doesn't need to be Editor-Only, but it's not currently used for anything at runtime.
Methods
| Name | Value | Summary |
|---|---|---|
| Deselect |
void |
Deselects any selected IMGUI control.
static
|
| TryUseClickEvent |
bool |
Returns true and uses the current event if it is
UnityEngine.EventType.MouseUp inside the specified
`area`.
static
|
| Try |
bool |
Returns true and uses the current event if it is
UnityEngine.EventType.MouseUp inside the last GUI Layout
UnityEngine.Rect that was drawn.
static
|
Extension Methods
| Name | Value | Summary |
|---|---|---|
| LogTemp |
T |
Debug.Log(message, context) with an [System.ObsoleteAttribute] warning so you remember
to remove any calls.
From FMUtilities
|
| SafeGetHashCode |
int |
Uses
System.Collections.Generic.EqualityComparer`1.Default to get a hash code.From FMUtilities
|