Summary
[Editor-Only] GUI utilities used throughout 
		FlexiMotion.FlexiMotionComponent.- Assembly
- FlexiMotion.dll 
- Namespace
- FlexiMotion.Editor 
- Base Types
- 
									- Object
 
							graph BT
	Type-->Base0["Object"]
	Type["FMGUI"]
class Type type-node
						
					Syntax
public class FMGUIRemarks
This class doesn't need to be Editor-Only, but it's not currently used for anything at runtime.
			Methods
| Name | Value | Summary | 
|---|---|---|
| Deselect | void | Deselects any selected IMGUI control. static | 
| TryUseClickEvent | bool | 
    Returns true and uses the current event if it is  UnityEngine.EventType.MouseUpinside the specified
    `area`.static | 
| Try | bool | 
    Returns true and uses the current event if it is  UnityEngine.EventType.MouseUpinside the last GUI LayoutUnityEngine.Rectthat was drawn.static | 
Extension Methods
| Name | Value | Summary | 
|---|---|---|
| LogTemp | T | Debug.Log(message, context)with an [System.ObsoleteAttribute] warning so you remember
    to remove any calls.From FMUtilities | 
| SafeGetHashCode | int | Uses  System.Collections.Generic.EqualityComparer`1.Defaultto get a hash code.From FMUtilities |