Summary
Returns true and uses the current event if it is
UnityEngine.EventType.MouseUp
inside the specified
`area`.
- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Editor - Containing Type
- FMGUI
Syntax
public static bool TryUseClickEvent(Rect area, int button = -1)
Parameters
Name | Type | Description |
---|---|---|
area | Rect | |
button | int |
Return Value
Type | Description |
---|---|
bool |