Summary
A
FlexiMotion.Editor.CustomSceneGui
for spheres.- Assembly
- FlexiMotion
.dll - Namespace
- FlexiMotion
.Editor - Base Types
-
- Object
- CustomSceneGui
- Derived Types
graph BT
Type-->Base0["CustomSceneGui"]
click Base0 "/flexi-motion/api/FlexiMotion.Editor/CustomSceneGui"
Base0-->Base1["Object"]
Type["SphereVisualiser"]
class Type type-node
Derived0["SpringVisualiser"]-->Type
click Derived0 "/flexi-motion/api/FlexiMotion.Editor/SpringVisualiser"
Derived1["SphereColliderVisualiser"]-->Type
click Derived1 "/flexi-motion/api/FlexiMotion.Editor/SphereColliderVisualiser"
Syntax
public class SphereVisualiser : CustomSceneGui
Constructors
Name | Summary |
---|---|
SphereVisualiser |
Creates a new FlexiMotion.Editor.SphereVisualiser . |
Events
Name | Type | Summary |
---|---|---|
OnSceneGui | Action |
The method which will be called by
UnityEditor.SceneView.duringSceneGui .Inherited from CustomSceneGui
|
Fields
Name | Constant Value | Summary |
---|---|---|
FrameSizeMultiplier | 4 |
The multiplier for object size used to determine how far to zoom out when framing.
static
|
SphereAlpha | 0.5 |
The default alpha to use for spheres.
static
|
SphereHandles |
All of the handles currently being visualised.
|
Properties
Name | Value | Summary |
---|---|---|
IsEnabled | bool |
Is this GUI currently visible in the
UnityEditor.SceneView ?Inherited from CustomSceneGui
|
Root | Transform |
The object at the top of the hierarchy which will be framed if no target is specified.
|
Target | SphereHandle |
The handle which the mouse is currently pointing at.
|
Methods
Name | Value | Summary |
---|---|---|
DoSceneGUI |
void |
Draws the
FlexiMotion.Editor.SphereVisualiser.SphereHandles and FlexiMotion.Editor.SphereVisualiser.Target . |
GatherHandles |
void |
Updates the
FlexiMotion.Editor.SphereVisualiser.SphereHandles list. |
GetMousePosition |
Vector2 |
Get the current mouse position corrected for the `sceneView`.
Inherited from CustomSceneGui
static
|
Extension Methods
Name | Value | Summary |
---|---|---|
LogTemp |
T |
Debug.Log(message, context) with an [System.ObsoleteAttribute ] warning so you remember
to remove any calls.
From FMUtilities
|
SafeGetHashCode |
int |
Uses
System.Collections.Generic.EqualityComparer`1.Default to get a hash code.From FMUtilities
|