Summary
Should playables stay connected to the graph at all times?
Otherwise they will be disconnected when their
Animancer.AnimancerNode.Weight is 0.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerGraph
Syntax
public override bool KeepChildrenConnected { get; }
Remarks
This value defaults to
false and can be set by Animancer.AnimancerGraph.SetKeepChildrenConnected(System.Boolean).
Example:[SerializeField]
private AnimancerComponent _Animancer;
public void Initialize()
{
_Animancer.Graph.SetKeepChildrenConnected(true);
}Value
| Type | Description |
|---|---|
| bool |