Summary
[Pro-Only]
Adds the `updatable` to the list that need to be updated before the playables if it wasn't there already.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerGraph
Syntax
public void RequirePreUpdate(IUpdatable updatable)
Remarks
The
UnityEngine.Animator.updateMode
determines the update rate.
This method is safe to call at any time, even during an update.
The execution order is non-deterministic. Specifically, the most recently added will be updated first and
Animancer.AnimancerGraph.CancelPreUpdate(Animancer.IUpdatable)
will change the order by swapping the last one into the place of the removed
object.
Parameters
Name | Type | Description |
---|---|---|
updatable | IUpdatable |
Return Value
Type | Description |
---|---|
void |