AnimancerGraph.

PauseGraph() Method

Summary

Freezes the UnityEngine.Playables.PlayableGraph at its current state.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerGraph

Syntax

public void PauseGraph()

Remarks

If you call this method, you are responsible for calling Animancer.AnimancerGraph.UnpauseGraph to resume playing.

If you're using the UnityEngine.Animator.runtimeAnimatorController, you can also pause it by calling animancerComponent.Animator.playableGraph.Stop();.

Return Value

Type Description
void