AnimancerGraph.

Evaluate(float) Method

Summary

Advances all currently playing animations by the specified amount of time (in seconds) and evaluates the graph to apply their states to the animated objects.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerGraph

Syntax

public void Evaluate(float deltaTime)

Remarks

This method doesn't update the UnityEngine.Animator.runtimeAnimatorController. If you also want to do that, you can call UnityEngine.Animator.Update(System.Single) beforehand.

Parameters

Name Type Description
deltaTime float

Return Value

Type Description
void