Summary
Demonstrates how to use layers to play multiple
independent animations at the same time on different body parts.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .Layers - Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["FacialExpressionManager"]
class Type type-node
Syntax
[AddComponentMenu(Strings.SamplesMenuPrefix + "Layers - Facial Expression Manager")]
[AnimancerHelpUrl(typeof(FacialExpressionManager))]
[DefaultExecutionOrder(1000)]
public class FacialExpressionManager : MonoBehaviour
Remarks
Sample:
Facial Expressions
Attributes
Type | Description |
---|---|
AddComponentMenu | |
Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|
Default |
Methods
Name | Value | Summary |
---|---|---|
Awake |
void |