Summary
Is it currently possible to enter the specified `state`?
- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateMachine
<TState>
Syntax
public bool CanSetState(TState state)
Remarks
This requires
Animancer.FSM.IState.CanExitState
on the Animancer.FSM.StateMachine`1.CurrentState
and
Animancer.FSM.IState.CanEnterState
on the specified `state` to both return true.
Parameters
Name | Type | Description |
---|---|---|
state | TState |
Return Value
Type | Description |
---|---|
bool |