StateMachine<TState>.

CanSetState(TState) Method

Summary

Is it currently possible to enter the specified `state`?
Assembly
Animancer.dll
Namespace
Animancer.FSM
Containing Type
StateMachine<TState>

Syntax

public bool CanSetState(TState state)

Remarks

This requires Animancer.FSM.IState.CanExitState on the Animancer.FSM.StateMachine`1.CurrentState and Animancer.FSM.IState.CanEnterState on the specified `state` to both return true.

Parameters

Name Type Description
state TState

Return Value

Type Description
bool