Summary
[Assert-Only] Should the
Animancer.FSM.StateMachine`1.CurrentState
be allowed to be set to null? Default is false.- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateMachine
<TState>
Syntax
public bool AllowNullStates { get; private set; }
Remarks
Can be set by
Animancer.FSM.StateMachine`1.SetAllowNullStates(System.Boolean)
.Value
Type | Description |
---|---|
bool |