Summary
Sets the
Animancer.FSM.StateMachine`1.InputBuffer`1.State and Animancer.FSM.StateMachine`1.InputBuffer`1.TimeOut.- Assembly
- Animancer
.dll - Namespace
- Animancer
.FSM - Containing Type
- StateMachine
<TStateMachine>
Syntax
public void Buffer(TState state, float timeOut)
Remarks
Doesn't actually attempt to enter the state until
Animancer.FSM.StateMachine`1.InputBuffer`1.Update(System.Single) is called.Parameters
| Name | Type | Description |
|---|---|---|
| state | TState | |
| timeOut | float |
Return Value
| Type | Description |
|---|---|
| void |