StateMachine<TStateMachine>.

StateMachine<TState>.

Buffer(TState, float) Method

Summary

Sets the Animancer.FSM.StateMachine`1.InputBuffer`1.State and Animancer.FSM.StateMachine`1.InputBuffer`1.TimeOut.
Assembly
Animancer.dll
Namespace
Animancer.FSM
Containing Type
StateMachine<TStateMachine>

Syntax

public void Buffer(TState state, float timeOut)

Remarks

Doesn't actually attempt to enter the state until Animancer.FSM.StateMachine`1.InputBuffer`1.Update(System.Single) is called.

Parameters

Name Type Description
state TState
timeOut float

Return Value

Type Description
void