StateMachine<TStateMachine>.

StateMachine<TState>.

Clear() Method

Summary

Clears this buffer so it stops trying to enter the Animancer.FSM.StateMachine`1.InputBuffer`1.State.
Assembly
Animancer.dll
Namespace
Animancer.FSM
Containing Type
StateMachine<TStateMachine>

Syntax

public virtual void Clear()

Return Value

Type Description
void