Missile.

OnTakeDamage(IDealDamage, int) Method

Summary

Called when this object is damaged by something. Spawns an explosion and releases this missile back to its Weaver.ObjectPool`1.
Assembly
Weaver.dll
Namespace
Weaver.Examples
Containing Type
Missile

Syntax

public void OnTakeDamage(IDealDamage source, int pointValue)

Parameters

Name Type Description
source IDealDamage
pointValue int

Return Value

Type Description
void