Summary
In many games, damage types target different kinds of armour or have additional effects, but for this
example the damage type just determines which kind of text is used to show the damage number.
- Assembly
- Weaver
.dll - Namespace
- Weaver
.Examples - Base Types
-
- Enum
graph BT
Type-->Base0["Enum"]
Type["TextManager.DamageType"]
class Type type-node
Syntax
public enum TextManager.DamageType