TextManager.

TextManager.DamageType Enum

Summary

In many games, damage types target different kinds of armour or have additional effects, but for this example the damage type just determines which kind of text is used to show the damage number.
Assembly
Weaver.dll
Namespace
Weaver.Examples
Base Types
  • Enum
graph BT Type-->Base0["Enum"] Type["TextManager.DamageType"] class Type type-node

Syntax

public enum TextManager.DamageType

Fields

Name Constant Value Summary
Cold 2
static
Fire 1
static
Physical 0
static