HitData.

InitializeEvents(HitData[], AnimancerEvent.Sequence, float) Method

Assembly
PlatformerGameKit.dll
Namespace
PlatformerGameKit
Containing Type
HitData

Syntax

public static void InitializeEvents(HitData[] hits, AnimancerEvent.Sequence events, float length)

Parameters

Name Type Description
hits HitData[]
events AnimancerEvent.Sequence
length float

Return Value

Type Description
void