Summary
Calls
UnityEditor.SerializedObject.ApplyModifiedProperties
if the InspectorGadgets.Editor.Serialization.PropertyReference.Property
has been initialized.
- Assembly
- Kybernetik
.InspectorGadgets .Editor .dll - Namespace
- InspectorGadgets
.Editor - Containing Type
- Serialization
.PropertyReference
Syntax
public void ApplyModifiedProperties()
Return Value
Type | Description |
---|---|
void |