Summary
Calls
UnityEditor.SerializedObject.ApplyModifiedProperties if the InspectorGadgets.Editor.Serialization.PropertyReference.Property has been initialized.
- Assembly
- Kybernetik
.InspectorGadgets .Editor .dll - Namespace
- InspectorGadgets
.Editor - Containing Type
- Serialization
.PropertyReference
Syntax
public void ApplyModifiedProperties()
Return Value
| Type | Description |
|---|---|
| void |