Summary
If true, selecting a UI object will focus the scene camera on that object. Otherwise it will focus on the
root
UnityEngine.Canvas
of that object.
- Assembly
- Kybernetik
.InspectorGadgets .Editor .dll - Namespace
- InspectorGadgets
.Editor - Containing Type
- AutoHideUI
Syntax
public static readonly AutoPrefs.EditorBool FocusOnSelection