Summary
If
UnityEngine.Event.current
is a Context Click within the `area`, this method creates a menu, calls
InspectorGadgets.Editor.PropertyDrawers.BaseInspectableAttributeDrawer.PopulateContextMenu(UnityEditor.GenericMenu,UnityEngine.Object[])
, and shows it as a context menu.
- Assembly
- Kybernetik
.InspectorGadgets .Editor .dll - Namespace
- InspectorGadgets
.Editor .PropertyDrawers - Containing Type
- Base
Inspectable Attribute Drawer
Syntax
protected void CheckContextMenu(Rect area, Object[] targets)
Parameters
Name | Type | Description |
---|---|---|
area | Rect | |
targets | Object[] |
Return Value
Type | Description |
---|---|
void |