Summary
The maximum expected value of the
Animancer.AnimancerState.Length
.- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- Transition
<TState>
Syntax
public abstract float MaximumLength { get; }
Remarks
In a
Animancer.ClipState
this is equal to the UnityEngine.AnimationClip.length
but the actual length can vary depending on the current parameters in states like
Animancer.LinearMixerState
and Animancer.ControllerState
.
Value
Type | Description |
---|---|
float |