AnimancerComponent.DisableAction.

AnimancerComponent.

Destroy Field

Summary

Destroy the UnityEngine.Playables.PlayableGraph and all its layers and states. This means that any layers or states referenced by other scripts will no longer be valid so they will need to be recreated if you want to use this object again.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerComponent.DisableAction

Syntax

Destroy

Remarks

Calls Animancer.AnimancerGraph.Destroy.

Constant Value

Value Type
4 Int32