Summary
Stop all animations, rewind them, and force the object back into its original state (often called the
bind pose).
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerComponent
.DisableAction
Syntax
Reset
Remarks
The
Animancer.AnimancerComponent
must be either above the UnityEngine.Animator
in
the Inspector or on a child object so that so that this Animancer.AnimancerComponent.OnDisable
gets called first.
Calls Stop()
, UnityEngine.Animator.Rebind
, and Animancer.AnimancerGraph.PauseGraph
.
Constant Value
Value | Type |
---|---|
3 | Int32 |