AnimancerComponent.DisableAction.

AnimancerComponent.

Reset Field

Summary

Stop all animations, rewind them, and force the object back into its original state (often called the bind pose).
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerComponent.DisableAction

Syntax

Reset

Remarks

The Animancer.AnimancerComponent must be either above the UnityEngine.Animator in the Inspector or on a child object so that so that this Animancer.AnimancerComponent.OnDisable gets called first.

Calls Stop(), UnityEngine.Animator.Rebind, and Animancer.AnimancerPlayable.PauseGraph.

Constant Value

Value Type
3 Int32