Summary
[Assert-Conditional]
This method should be called when an animation is played.
It asserts that either no event is currently being triggered
or that the event is being triggered inside `playing`.
Otherwise, it logs
Animancer.OptionalWarning.EventPlayMismatch
.
- Assembly
- Animancer
.dll - Namespace
- Animancer
- Containing Type
- AnimancerEvent
Syntax
[System.Diagnostics.Conditional(Strings.Assertions)]
public static void AssertEventPlayMismatch(AnimancerGraph playing)
Attributes
Type | Description |
---|---|
ConditionalAttribute |
Parameters
Name | Type | Description |
---|---|---|
playing | AnimancerGraph |
Return Value
Type | Description |
---|---|
void |