AnimancerEvent.

AssertEventPlayMismatch(AnimancerGraph) Method

Summary

[Assert-Conditional] This method should be called when an animation is played. It asserts that either no event is currently being triggered or that the event is being triggered inside `playing`. Otherwise, it logs Animancer.OptionalWarning.EventPlayMismatch.
Assembly
Animancer.dll
Namespace
Animancer
Containing Type
AnimancerEvent

Syntax

[System.Diagnostics.Conditional(Strings.Assertions)]
public static void AssertEventPlayMismatch(AnimancerGraph playing)

Attributes

Type Description
ConditionalAttribute

Parameters

Name Type Description
playing AnimancerGraph

Return Value

Type Description
void