Summary
Defines what do to when processing the animation.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .Jobs - Containing Type
- Wavy
Bones Animation Job
Syntax
public void ProcessAnimation(AnimationStream stream, double time)
Remarks
This is called by
UnityEngine.Animations.IAnimationJob.ProcessAnimation(UnityEngine.Animations.AnimationStream)
and receives the Animancer.AnimancerState.TimeD.
Parameters
| Name | Type | Description |
|---|---|---|
| stream | AnimationStream | |
| time | double |
Return Value
| Type | Description |
|---|---|
| void |