Summary
A brain which controls the character using keyboard input.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Samples .AnimatorControllers .GameKit - Base Types
-
- MonoBehaviour
graph BT
Type-->Base0["MonoBehaviour"]
Type["GameKitCharacterBrain"]
class Type type-node
Syntax
[AddComponentMenu(Strings.SamplesMenuPrefix + "Game Kit - Game Kit Character Brain")]
[AnimancerHelpUrl(typeof(GameKitCharacterBrain))]
public class GameKitCharacterBrain : MonoBehaviour
Remarks
This class serves the same purpose as
PlayerInput
from the 3D Game Kit.
Sample:
3D Game Kit
Attributes
Type | Description |
---|---|
AddComponentMenu | |
Animancer |
[Assert-Conditional]
A UnityEngine.HelpURLAttribute which points to Animancer's documentation.
|