GameKitCharacterBrain Class

Summary

A brain which controls the character using keyboard input.
Assembly
Animancer.dll
Namespace
Animancer.Samples.AnimatorControllers.GameKit
Base Types
  • MonoBehaviour
graph BT Type-->Base0["MonoBehaviour"] Type["GameKitCharacterBrain"] class Type type-node

Syntax

[AddComponentMenu(Strings.SamplesMenuPrefix + "Game Kit - Game Kit Character Brain")]
[AnimancerHelpUrl(typeof(GameKitCharacterBrain))]
public class GameKitCharacterBrain : MonoBehaviour

Remarks

This class serves the same purpose as PlayerInput from the 3D Game Kit.

Sample: 3D Game Kit

Attributes

Type Description
AddComponentMenu
AnimancerHelpUrlAttribute [Assert-Conditional] A UnityEngine.HelpURLAttribute which points to Animancer's documentation.

Methods

Name Value Summary
Awake() void
Update() void