IStateMachine.

AllowNullStates Property

Summary

[Assert-Only] Should the Animancer.FSM.IStateMachine.CurrentState be allowed to be set to null? Default is false.
Assembly
Animancer.dll
Namespace
Animancer.FSM
Containing Type
IStateMachine

Syntax

bool AllowNullStates { get; }

Remarks

Can be set by Animancer.FSM.IStateMachine.SetAllowNullStates(System.Boolean).

Value

Type Description
bool