IStateMachine.

CanSetState(Object) Method

Summary

Is it currently possible to enter the specified `state`?
Assembly
Animancer.dll
Namespace
Animancer.FSM
Containing Type
IStateMachine

Syntax

bool CanSetState(Object state)

Remarks

This requires Animancer.FSM.IState.CanExitState on the Animancer.FSM.IStateMachine.CurrentState and Animancer.FSM.IState.CanEnterState on the specified `state` to both return true.

Parameters

Name Type Description
state Object

Return Value

Type Description
bool