IStateMachine.

ForceSetState(Object) Method

Summary

Calls Animancer.FSM.IState.OnExitState on the Animancer.FSM.IStateMachine.CurrentState then changes it to the specified `state` and calls Animancer.FSM.IState.OnEnterState on it.
Assembly
Animancer.dll
Namespace
Animancer.FSM
Containing Type
IStateMachine

Syntax

void ForceSetState(Object state)

Remarks

This method does not check Animancer.FSM.IState.CanExitState or Animancer.FSM.IState.CanEnterState. To do that, you should use Animancer.FSM.IStateMachine.TrySetState(System.Object) instead.

Parameters

Name Type Description
state Object

Return Value

Type Description
void