Serialization.ObjectReference.

Serialization.

Convert(Serialization.ObjectReference[]) Method

Summary

Creates a new array of UnityEngine.Objects containing the target Animancer.Editor.Serialization.ObjectReference.Object of each of the `references`.
Assembly
Animancer.dll
Namespace
Animancer.Editor
Containing Type
Serialization.ObjectReference

Syntax

public static Object[] Convert(params Serialization.ObjectReference[] references)

Parameters

Name Type Description
references Serialization.ObjectReference[]

Return Value

Type Description
Object[]