Summary
Creates a new array of
UnityEngine.Object
s containing the target Animancer.Editor.Serialization.ObjectReference.Object
of each
of the `references`.
- Assembly
- Animancer
.dll - Namespace
- Animancer
.Editor - Containing Type
- Serialization
.ObjectReference
Syntax
public static Object[] Convert(params Serialization.ObjectReference[] references)
Parameters
Name | Type | Description |
---|---|---|
references | Serialization |
Return Value
Type | Description |
---|---|
Object[] |