AnimationBindings.BindingData.

AnimationBindings.

GetMatchType(Animator, AnimancerState, StringBuilder, bool) Method

Summary

Determines the Animancer.Editor.AnimationBindings.MatchType representing the properties animated by the `state` in comparison to the properties that actually exist on the target Animancer.Editor.AnimationBindings.BindingData.GameObject and its children.

Also compiles a `message` explaining the differences if that paraneter is not null.
Assembly
Animancer.dll
Namespace
Animancer.Editor
Containing Type
AnimationBindings.BindingData

Syntax

public AnimationBindings.MatchType GetMatchType(Animator animator, AnimancerState state, StringBuilder message, bool forceGather = true)

Parameters

Name Type Description
animator Animator
state AnimancerState
message StringBuilder
forceGather bool

Return Value

Type Description
AnimationBindings.MatchType