Summary
[Editor-Only]
Draws any custom GUI for the `property`.
The return value indicates whether the GUI should replace the regular call to
UnityEditor.EditorGUILayout.PropertyField(UnityEditor.SerializedProperty,UnityEngine.GUIContent,System.Boolean,UnityEngine.GUILayoutOption[])
.
True = GUI was drawn, so don't draw the regular GUI.
False = Draw the regular GUI.
Syntax
protected virtual bool DoOverridePropertyGUI(string path, SerializedProperty property, GUIContent label)
Parameters
Name |
Type |
Description |
path |
string |
|
property |
SerializedProperty |
|
label |
GUIContent |
|
Return Value