Summary
    A 
		Animancer.ManualMixerState is synchronizing a child with Animancer.AnimancerState.Length = 0.
    - Assembly
 - Animancer
.dll  - Namespace
 - Animancer
 - Containing Type
 - OptionalWarning
 
Syntax
MixerSynchronizeZeroLength
	Remarks
    Synchronization is based on the 
	Animancer.AnimancerState.NormalizedTime which can't be calculated if
    the Animancer.AnimancerState.Length is 0.
    
    Some state types can change their Animancer.AnimancerState.Length, in which case you can just disable
    this warning. But otherwise, the indicated state should not be added to the synchronization list.
    Constant Value
| Value | Type | 
|---|---|
| 16384 | Int32 |