Summary
Animancer.PlayableAssetState.InitializeBindings is trying to bind to the same UnityEngine.Animator
    that is being used by Animancer.
    - Assembly
 - Animancer
.dll  - Namespace
 - Animancer
 - Containing Type
 - OptionalWarning
 
Syntax
PlayableAssetAnimatorBinding
	Remarks
    Doing this will replace Animancer's output so its animations would not work anymore.
    
	Constant Value
| Value | Type | 
|---|---|
| 524288 | Int32 |