WeaverUtilities.

EditorSetDefaultParent(Transform, string) Method

Summary

[Editor-Conditional] Sets the UnityEngine.Transform.parent to a default object based on its name.

This keeps the hierarchy neat in the Unity Editor without wasting processing time on it at runtime.
Assembly
Weaver.dll
Namespace
Weaver
Containing Type
WeaverUtilities

Syntax

[System.Diagnostics.Conditional(UnityEditor)]
public static void EditorSetDefaultParent(Transform transform, string suffix = null)

Attributes

Type Description
ConditionalAttribute

Parameters

Name Type Description
transform Transform
suffix string

Return Value

Type Description
void