Summary
Gets an available
System.Text.StringBuilder
from the pool in the Unity Editor but simply returns a new
one at runtime.
Once you are done with it, give it back with Weaver.WeaverUtilities.Release(System.Text.StringBuilder)
or
- Assembly
- Weaver
.dll - Namespace
- Weaver
- Containing Type
- WeaverUtilities
Syntax
public static StringBuilder GetStringBuilder()
Return Value
Type | Description |
---|---|
StringBuilder |
See Also
- Weaver.WeaverUtilities.ReleaseToString(System.Text.StringBuilder)